Action Recognition2 Revisiting Skeleton-based Action Recognition, CVPR’22 논문 링크 : https://openaccess.thecvf.com/content/CVPR2022/papers/Duan_Revisiting_Skeleton-Based_Action_Recognition_CVPR_2022_paper.pdfAbstractGCN-based methods are subject to limitations in robustness, interoperability, and scalability. In this work, we propose PoseConv3D, a new approach to skeleton-based action recognition. PoseConv3D relies on a 3D heatmap volume instead of a graph sequence as th.. 2023. 7. 21. DG-STGCN: Dynamic Spatial-Temporal Modeling for Skeleton-based Action Recognition, ACM MM’22 논문 링크 : https://arxiv.org/pdf/2210.05895.pdf Abstract We note that existing GCN based approaches primarily rely on prescribed graphical structures (i.e., a manually defined topology of skeleton joints), which limits their flexibility to capture complicated correlations between joints. To move beyond this limitation, we propose a new framework for skeleton-based action recognition, namely Dynamic.. 2023. 7. 21. 이전 1 다음